Week 1
Agan » Devlog

Devlog: Week 1 - First Person Horror on Unreal Engine
- Created the project using the First Person Template with Blueprints.
- Set up player controls: WASD movement, mouse look, sprinting, and crouching.
- Implemented player movement: walking, sprinting, and a stamina system.
- Developed a system for picking up items (left mouse button).
- Created a magical crystal (lantern) with toggleable light using the F key.
- Prototyped an inventory system supporting 1-2 slots.
- Temporarily imported a medieval-themed asset pack from Fab (https://www.fab.com/listings/c13bd0dc-ac4d-4595-b284-f81386b2e6ef).
- Optimized asset textures using ImageResizUEr.
- Configured dynamic lighting: candles, dynamic shadows, and magical light.
- Added sound effects: ambient, footsteps, and environmental creaks.
These steps established a working prototype with core mechanics, interactivity, and a horror atmosphere, ready for further development.
Files
Agan_0.001.zip 273 MB
May 04, 2025
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Agan
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Status | Prototype |
Author | HOLOD STUDIO |
Tags | 3D, First-Person, Horror, Unreal Engine |
More posts
- Week 2May 12, 2025
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