Week 2
Agan » Devlog

Devlog: Week 2 – First Person Horror on Unreal Engine
- Added two cutscenes with draft animations using Sequencer.
- Implemented a "low HP" system: when health is low, the player starts limping, movement speed decreases, and a limping animation is triggered.
- Developed a door interaction system for opening.
- Added door keys: keys can be picked up and used to unlock corresponding doors.
- Integrated cutscenes and new logic into existing player controls and inventory.
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Agan
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Status | Prototype |
Author | HOLOD STUDIO |
Tags | 3D, First-Person, Horror, Unreal Engine |
More posts
- Week 1May 04, 2025
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